WEEK 1: INCLUSIVE DESIGN Online Instruction
Welcome to the first week of online instruction in this section of CORE 1929: Constructing Disability MOI Course. In this section we will explore INCLUSIVE DESIGN.
This is your final five weeks of instruction. I've worked with due diligence to transfer, simplify and streamline the content we would cover in the classroom for delivery online.
To move through the delivery of content I have created this course companion website. On this site I have created a page for each week of instruction with all the resources you will need to review in order complete assignments.
This is your final five weeks of instruction. I've worked with due diligence to transfer, simplify and streamline the content we would cover in the classroom for delivery online.
To move through the delivery of content I have created this course companion website. On this site I have created a page for each week of instruction with all the resources you will need to review in order complete assignments.
Let Me Introduce Myself |
Let me start by briefly introducing myself. My name is Linda Menck and I will be your course instructor. I am a professor in practice in the Department of Strategic Communication in the Diederich College of Communication. I want to welcome you all.
My teaching and research areas of interest are creativity, innovation, entrepreneurship, design, social media, emerging technology, and storytelling. I also teach graduate and undergraduate courses in creativity, communication and innovation, strategic communication design, advertising campaigns, and digital content strategy. |
1. So Let's Get Started With Our First Week Of Content
What is Inclusive Design?
Every design decision has the potential to include or exclude.
Inclusive design emphasizes the contribution that understanding user diversity makes to informing these decisions, and thus including as many people as possible. User diversity covers variation in capabilities, needs and aspirations.
Inclusive Design is a methodology, born out of digital environments, that enables and draws on the full range of human diversity. Most importantly, this means including and learning from people with a range of perspectives.
In this section of Constructing Disability we’ll take a deep dive into how inclusion can be a source of innovation and growth, especially for digital technologies. It can be a catalyst for creativity and an economic imperative. And we’ll contend with a central challenge: is it even possible to design for all human diversity?
We'll also test our assumptions about inclusion and how it shows up in the world around us. We’ll explore the reasons why our society perpetuates exclusion and new principles for shifting that cycle toward inclusive growth.
Inclusive design emphasizes the contribution that understanding user diversity makes to informing these decisions, and thus including as many people as possible. User diversity covers variation in capabilities, needs and aspirations.
Inclusive Design is a methodology, born out of digital environments, that enables and draws on the full range of human diversity. Most importantly, this means including and learning from people with a range of perspectives.
In this section of Constructing Disability we’ll take a deep dive into how inclusion can be a source of innovation and growth, especially for digital technologies. It can be a catalyst for creativity and an economic imperative. And we’ll contend with a central challenge: is it even possible to design for all human diversity?
We'll also test our assumptions about inclusion and how it shows up in the world around us. We’ll explore the reasons why our society perpetuates exclusion and new principles for shifting that cycle toward inclusive growth.
Inclusive Design Section Learning Outcomes
The following are learning outcomes for this section of the course:
- Define inclusive design and articulate why designing for inclusivity matters.
- Identify and explain the principles of inclusive design.
- Differentiate between permanent, temporary and situational disability.
- Diagram the user-centered design process incorporating inclusive design.
2. The Way to Design | Are You A Designer?
Before we begin our deep dive into inclusive design we are going to explore the way to design and what design is.
In class before we begin our exploration of design I always like to ask students ARE YOU A DESIGNER? Out of a class of 70, usually 10 people identify with being a designer. So I want you to consider the question ARE YOU A DESIGNER? As you complete readings and viewings keep considering that question.
In class before we begin our exploration of design I always like to ask students ARE YOU A DESIGNER? Out of a class of 70, usually 10 people identify with being a designer. So I want you to consider the question ARE YOU A DESIGNER? As you complete readings and viewings keep considering that question.
3. Reading Assignment Alert! | Instructions & Access Information
For this week you're going to complete a reading that can be found online. If you prefer listening as opposed to reading, there is also an audio version of the book available online.
Let's begin with the following "trailer" about the book to provide an introduction and overview of the reading.
Let's begin with the following "trailer" about the book to provide an introduction and overview of the reading.
In recent years, design has become as indispensable to modern businesses as technology. Companies, especially startups, ignore it at their peril. At the same time, the very concept of design has evolved. In a world in which you can build anything, design can no longer be confined to the making of pretty surfaces and objects. Design is a process for seeking out the right problems to solve and how to solve them. And the burden now for designers and entrepreneurs is understanding whether something is worth building at all.
The Way To Design (https://thewaytodesign.com) is the first guidebook to this new world and this new understanding of design. Based on interviews with scores of design thinkers and designers-turned-entrepreneurs, it sketches out the path to scale up from designer to designer founder. And drawing from his years as an IDEO product designer and his own experiences launching, running, and investing in startups, Foundation Capital general partner Steve Vassallo shares lived-in advice on how to create design-led organizations.
Joe Gebbia, Airbnb's cofounder and chief product officer, calls The Way to Design, “the first practical and inspirational guide for designers who want to create positive change in the world.”
The Way To Design (https://thewaytodesign.com) is the first guidebook to this new world and this new understanding of design. Based on interviews with scores of design thinkers and designers-turned-entrepreneurs, it sketches out the path to scale up from designer to designer founder. And drawing from his years as an IDEO product designer and his own experiences launching, running, and investing in startups, Foundation Capital general partner Steve Vassallo shares lived-in advice on how to create design-led organizations.
Joe Gebbia, Airbnb's cofounder and chief product officer, calls The Way to Design, “the first practical and inspirational guide for designers who want to create positive change in the world.”
> Reading Assignment Access
For this week, please read or listen to Chapter 1 of The Way to Design. The PDF and audio file can be accessed at: @ https://thewaytodesign.com. You can also access the website by clicking on the button below the graphic.
4. The Way to Design Reading Key Takeaways
Please review the following slideshow for key takeaways from the reading.
5. The Three Ways That Good Design Makes You Happy | Don Norman
This next video is a TEDTalk from 2003. In his talk, design critic Don Norman turns his incisive eye toward beauty, fun, pleasure and emotion, as he looks at design that makes people happy.
Pay close attention as Norman defines the three emotional cues that a well-designed product must hit to succeed.
Pay close attention as Norman defines the three emotional cues that a well-designed product must hit to succeed.
Group Discussion Assignments
Now that you have completed the assigned reading and viewings you will be able to conduct your online group discussion on D2L.
> Week One Group Discussion
Instructions
Based on the videos we watched and The Way to Design Chapter 1 reading or listening you completed, please use the following questions to engage with each other in your online discussion this week:
Based on the videos we watched and The Way to Design Chapter 1 reading or listening you completed, please use the following questions to engage with each other in your online discussion this week:
- What is design? Are you a designer?
- In the short video we watched and chapter one of The Way to Design, author Steve Vassallo states: "There has never been a better moment in history to be a designer. Design is your gift and your responsibility. Design is the way." Do you think we as designers can build a better, wiser, more just, more beautiful world?
- Why is it important to design solutions not just for ourselves, but solutions that work for many individuals, to offer a more expansive perspective and approach to creating solutions?
- In Don Norman's TedTalk he identified three emotional cues that a well-designed product must have to succeed. Those emotional cues include: visceral, behavioral, and reflective. Norman also discussed how beauty, fun, pleasure and emotion contribute to creating design that make people happy. Have a dialogue about objects that you think have successfully been designed based on the criteria Norman presented. In other words, are there products you're emotionally attached to based on the three emotional cues well-designed products must have, and simply make you happy?